CJ Chun
cj.chun91@gmail.com I cj.chun@craftyapes.com
Head of CG I CG Lead I Technical Director I CG Supervisor I CG Character / Environment Modeler I CG Artist I Look Development Artist
Proficient: Arnold I Mental Ray I Autodesk Maya I Mari I Nuke I Houdini I Photoshop I UV Layout I Z-Brush I Mudbox I After Effects
CJ Chan Jun Chun is CG artist and technical designer who is passionate about creating visual effect assets. He is currently a CG Supervisor at Crafty Apes NY and prior to Crafty Apes, has been working on various episodic tv shows, feature films, and commercials. Previously he has been with The Molecule for seven years, and in that time has taken his role from CG Generalist to Head of CG. He has diverse skillset, is proficient in all CG aspects and is always positive and willing to take on the most challenging of projects. Prior to Molecule VFX, he spent 3 years at various award-winning industries in New York and Seoul also has experience of founding a vfx company in Korea.
He has have pleasure for creating CG aspects and managing episodic tv shows, feature films, and commercials for clients such as Disney, Hulu, Sony Pictures, Director Doug Liman, HBO, CBS, Amazon, Netflex and the Americans.
WORK EXPERIENCE
NEW YORK
CG Supervisor at Crafty Apes NY
Feb 2022 - Present
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Head of CG at the Molecule VFX
March 2020 Promoted - Feb 2022
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CG Lead I Technical Director
March 2019 - March 2020
CG Lead
March 2018 Promoted - Feb 2019
CG Assets Supervisor I Lead Modeler
March 2017 Promoted - Feb 2018
CG Generalist I 3D modeler
March 2016 - March 2017
Freelance I CG Generalist at Digital Evolution NYC
November 2016 - December 2016
Freelance I CG Generalist at Fenrir Studios
September 2016 - October 2016
Freelance I CG Modeler & texture artist at Framestore NY
January 2016 - April 2016
Freelance I CG Modeler & texture artist at Bloop Animation
January 2016 - April 2016
Freelance I CG Modeler & texture artist at BioDigital
November 2015 - December 2016
Freelance I CG Modeler & texture artist at Stardust Studios
September 2015 - October 2015
Freelance I CG Generalist at Edit One
August 2015 - September 2015
COMPETITION
Blizzard Entertainment University Relations
World of Warcraft Azeroth TOP 10 Selected
US Microsoft Students for Partners
Windows Phone Application design competition
Application Team Title: Blogsphere
SEOUL I KOREA
CEO I CG Asset Director I Producer at Carpediem Entertainment
January 2012 - 2015
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CG Artist I Jr. Technical Director at Innu Media
May 2014 - March 2015
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Freelance I CG Modeler & texture artist at X4 Design Branding
June 2012 - September 2014
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Freelance I CG Modeler & VFX artist at MBC
June 2013 - August 2013
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Internship I Assistance Producer at KBS
June 2012 - August 2012
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education
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School of Visual Arts 15'
B.F.A. Computer Art and Visual Effects
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All that Art Institute 11'
Advertising and Film
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Centennial Christian School 10'
Automotive Design
Feature Film / TV series
School of Visual Arts BFA CAM
Senior Thesis - AREA 52
Directed by Chan Jun Chun
Commercial / Interactive
Dickinson
modeling, layout, texturing, lighting, lookdev, animation, CG Lead
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The Report - feature film / directed by Scott Z. Burns
modeling, lookdev, layout, lighting, tracking, CG Lead
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Fosse Verdon
modeling, layout, rigging, lighting, lookdev, animation, CG Lead
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Billions Season 4
modeling, layout, lighting, lookdev, CG Lead
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Modern Love Season 1
modeling, layout, lighting, lookdev, tracking, CG Lead
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Five Feet Apart - feature film / directed by Justin Baldoni
modeling, layout, lighting, lookdev, CG Lead
Shooter Season 3
modeling, rigging, layout, lighting, lookdev, CG Lead
the Americans Season 6
modeling, rigging, layout, lighting, lookdev, CG Lead
Ballers Season 4
modeling, layout, lighting, lookdev, CG Lead
the Good Cop
modeling, lookdev, layout, lighting, CG supervision
LEGO: Billion Brick Race - feature film / directed by Robert R.
CG vehicle modeling
Hold the Dark - feature film / directed by Jeremy Saulnier
environment modeling, layout, snow fx
The Wall - feature film / directed by Doug Liman
environment modeling, layout, & lookdev
Purge 3: election year - feature film / directed by James DeMonaco
asset modeling, lookdev & layout
Yellow Birds - feature film / directed by Alexandre Moors
asset modeling, layout & lighting
Money Monster - feature film / Jodie Foster
additional modeling & layout
the Americans Season 5
modeling, rigging, layout, cam tracking & lighting
Z: the beginning of everything
all asset modeling, texturing, additional lookdev & layout
Instinct
modeling, layout, lookev, camera track, lighting, asset supervision
the Path - Season 3
modeling, layout, lookev, lighting, asset supervision
Shades of Blue Season 3
modeling, lookdev, camera tracking, & lighting , asset supervision
House of Cards Season 4
asset modeling, texturing, & layout
Seven Seconds
modeling, layout, lookev, camera track, lighting, asset supervision
Unbreakable Kimmy Schmidt Season 3
modeling, layout, lighting & pipeline TD
Shades of Blue Season 2
modeling, lookdev, camera tracking, & lighting
Happy! pilot
All asset modeling, lookdev, layout & asset Supervision
Redliner pilot
All asset modeling, lookdev, layout & lighting
Falling Water Season 1
Lighting & layout
Quantico Season 2
asset modeling, lookdev, animation, layout & camera tracking
The Affair Season 3
lighting, layout & camera tracking
Tasteful
character & environment modeling, layout
Feed the Beast
asset modeling, lookdev & layout
Friends from college
asset modeling, lookdev & rigging
Younger
character modeling
Limitless
asset modeling & layout
Elementary Season 4
asset modeling & layout
the Americans Season 4
asset modeling, lookdev, layout, additional lighting
Son of Zorn Season 1
set extenstion, modeling, layout, lookdev
the Path - Season 2
modeling, layout, lookev, lighting
Extell
Central Park Tower - lookdev, lighting, compositing & supervising
One Manhattan Square - compositing
Comic Con Conan VR
Environment modeling & layout
Livalo VR
CG Supervision
Johnson & Johnson
product modeling supervision
Heartware
hVAD - asset modeling, layout
humanScale
Monticello - asset modeling, layout
Uniliver
asset modeling, layout, lookdev
Toyota
RAV4 EV - asset modeling & lookdev
Melatonin
Environment modeling
Schick
Hydro Razor - modeling, texturing, layout, lookdev & lighting
Crayola
Carver - modeling, texturing, layout & lookdev
Dark Storm Ascension
Env. modeling, lookdev, & layout
Game